Atemi-Waza
Atemi-Waza is the ancestor of modern karate and focusses on swift, powerful
attacks.
Prerequisites
To learn Atemi-Waza, a character must have at least one add in
Maneuver and must swear an oath of secrecy.
Disciplines
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Palm Strike: This attack does STR+3.
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Crushing Block: The Crushing Block maneuver is a variant of active defense.
An active defense roll is made as usual. If a Melee Weapons, Martial Arts,
or Unarmed Combat attack on the Blocking character fails, the attacker takes
Defender's STR+3 damage.
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Stop Thrust: This active defense is aimed at one attacker. If that attacker
misses, then they are Unskilled for the next round.
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Sweeping Kick: This attack does a Knock Down if successful; this KD may not
be bought off.
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Stunning Attack: This attack does +2 damage, but Knock Downs are ignored,
and the first wound becomes a Knock Down result.
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Posion Immunity: +3 TOU vs. poison.
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Whirling Attack: One roll is made for this attack. Anyone within 4 meters
may be attacked (or not, at character's discretion) without One On Many
penalties. It does STR+2 damage.
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Thunder Kick: This costs one P-point and does +5 damage.
Back To Martial Arts
This page created by Doug Dawson.
Last Modified: 26 August, 1996