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9/2/94
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Ninjas attack the group in the German facility at Bremen, apparently after
Sparks. The ninjas are
defeated, but Chrome is heavily damaged by an EMP grenade and sent deep
into cyberfugue.
A second group of ninjas simultaneously attack the base hospital, killing
several soldiers, critically wounding
Toshi and stealing the
comatose body of Osato.
No evidence is found of a third team of ninjas, though later information
suggests that there were, in fact, three teams involved.
Investigation suggests that the ninjas either came from or were heading
to northern Norway. Since the group has evidence suggesting that there
is a Nippon facility at Tromsoy, they decide to go there.
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9/3/94
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The group sails around the Ayslish seas.
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9/4/94
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The group is dropped off just inside Aysle and begins making their
way to Tromsoy.
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9/5/94
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The group reaches Tromsoy, ferries over to Tromsoydalen. In the process,
Ta'eesh is mistaken for
Malekith, and
Fujiwara is mistaken for
Mr. Tanaka, giving them
the run of the place, including the Nippon facility.
They investigate and learn that facility is dedicated to finding Excalibur.
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9/6/94
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Attempting to leave the facility, the group is found out. They win a
short battle, including Chrome slugging it out with a 5th planting gospog,
destroy the Nippon hardpoint, and free the dwarven slaves being used as
diggers.
Glory: Mike gets between two security robots firing chain guns,
and Tricks them into firing. When he teleports out, the two robots
destroy each other.
Escaping the compound, Ta'eesh (as Malekith) orders an assault on the
compound and then leaves. They circle about to the place where Excalibur
should be, to discover only Excalibur's scabbard. They find a series of
clues, which they interpret as referring to Loch Ness and Stonehenge,
among other places.
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9/7/94
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Returning to Core Earth waters, the group notifies the Germans about the
attack planned for Oslo. Armed with weapons cache locations, the Germans
make plans to destroy them. The group decides to sail for Saroya.
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9/9/94
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Arriving at Saroya, the group tells the story of their last Glorious deeds
to the only locals they can find. That night they hve nightmares reminiscent
of ones sent the last time they ran into
Victor Kingman.
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9/10/94
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Using Stelae Sense, the group locates the northernmost Ayslish stelae. After
a difficult contest, Chrome severs it from the other stelae and pockets it.
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9/11/94
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The group meets with a 'messenger' of Malekith's, is picked up by Captain
Ivar, and heads for Loch Ness.
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9/12/94
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Crossing into what should be an Aysle pure zone, the group discovers it is
not; in fact, it seems to be Orrorshan. They meet and dispatch a group
of brigands, except for their mysterious leader,
Umbras.
Later they rescue
George and Lorna Colton,
a brother and sister, from an octopoid creature very similar to the one
encountered on Christmas Island more than a year before. They spend the
night at the Coltons' home in Inverness.
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9/13/94
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With the Coltons, the group heads for Urquhart Castle. They arrive after
an extended scuffle with some animated and quite vicious plantlife. At
the castle, they discover that Lorna is in fact, the reincarnated
Victor Kingman, and that George is in fact a weretiger/gospog. With
some assistance from Umbras, Lorna and George are defeated and Kingman
is given the final death.
Glory: Sparks opens up with a borrowed GodMeeter, reducing George
Colton to a pile of gospog juice with a single volley of shots.
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9/14/94
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Recovering from their wounds with some assistance from
Jack Blue,
the group decides to cleanse Loch Ness of the abomination filling it.
Mike constructs an impromptu diving bell, and half the group descends into
the lake. Another extended battle follows, resulting in the creature's
destruction.
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9/15/94
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The party recovers from the events of the past few days. Sparks attempts to
tell the story of the glorious battles to the people of Inverness, but is
driven from town. The party decides to go visit
Ambrose, in Salisbury.
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9/18/94
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Ambrose is kidnapped from his home in Salisbury, apparently by one
Alianora.
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9/19/94
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Damien Foxmoor
breaks through the now-weakened wards on the British Museum,
and takes a few minor books and artifacts.
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9/20/94
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The party arrives in Salisbury. When they attempt to visit Ambrose, they find
Damien Foxmoor instead. He flees, and the party learns of Ambrose's being
kidnapped. A message from
Talbot Whimsey
brings them to London, where the ARA has just bombed the Royal Courts Of
Justice.
The party then discovers a Nile Empire force robbing the British Museum, led
by Dreadnought
and using the Submersible Pyramid Tank! In the end, Dreadnought
escapes with the Idol of Osiris and an unconscious Mike, but the Possibility
Chalice is saved.
Isa
reincarnates in the near vicinity during a hostage crisis, which is promptly
dealt with.
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9/21/94
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The party rests and gets medical attention while trying to decide what to do.
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9/22/94
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The party travels by sea to Ireland, where their connections to the Germans
get them transportation to the edge of the mixed zone. They then proceed
on foot to Downpatrick, where they know the Nile base to be located.
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9/23/94
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The party locates the Nile base. Chrome gloriously dispatches a gospog, then
ingloriously dispatches a tank. Isa rescues Mike from the Omega Chamber.
Ta'eesh transforms a Weird Scientist into a mage. Sparks steals a blimp and
a reality bomb, only to be gassed by
Wu Han.
Ta'eesh transforms Dreadnought into an ogre. Chrome
destroys the Pyramid Tank at the cost of his own right arm.
Glory: When a 3rd planting Nile gospog appears, Chrome opens fire
with his GodMeeter, destroying it in one incredibly violent salvo.
Glory: Battling Wu Han in a martial arts duel, in a dirigible high
above the ground, Fujiwara gets in an unbelievable blow, which knocks
Wu Han from the gondola and into open air.
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9/24/94
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Fujiwara takes Mike back to London, while the rest of the party takes a
blimp flight to Cornwall, to seek 'the corrupted lake'. They find it,
and the transformed Hinkley Point Nuclear Power Station. They kill
Holcombe za-Malekith
and free the
Lady of the Lake.
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9/25/94
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The party goes to pick up Fujiwara in London. Final preparations are made
for a trip to confront
Thorfinn Bjanni.
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9/26/94
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Travelling by dirigible to the Shetlands, the party finds and fights
Thorfinn Bjanni...Uthorion. After a seemingly eternal battle, Isa is
apparently killed, but comes back and finishes Bjanni, who promptly transfers
himself into the body of a dragon, only to be killed by Isa, who sacrifices
herself to take him down.
Meanwhile, in Oxford, an assassination attempt leaves
Lady Ardinay
poisoned and fighting for her life. Drakacanus is stolen, as well.
Ta'eesh decides to dispose of his staff by putting it in the cloak, and
does the same for all of the corrupt magic items he can find. The cloak
shrinks into a small pouch.
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9/27/94
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Having learned of an imminent stelae planting from recovered papers, the
group hurries in several directions. Fujiwara goes to London, to warn
Ardinay of the upcoming attempt on her life, not knowing it has already
occurred. Chrome, Ta'eesh, and Sparks head for Germany to prevent the
stelae planting.
Ta'eesh has an odd encounter with Umbras and the mysterious elf who claims
to be Ta'eesh's father.
While passing through the Aysle/Core Earth reality storm, Sparks is
posessed by the odd spirit which has been showing up in similar situations.
This time, the posession lasts long enough to let the group identify it
as the disembodied spirit of
JF8!
Ta'eesh expels it from Sparks' body.
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9/28/94
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Arriving in Germany, the group is waiting when Jarlsson's agents show up
to plant the new stela. The agents are dealt with, but the stela is
planted anyway. Reacting instantly, Sparks invokes a reality storm upon
the stela and transforms it, rendering it inert.
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9/29/94
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Resting at the facility in Bremen, the group hears from Fujiwara, who is
in London keeping an eye on the recuperating Mike. With Chrome's health
wavering, the group decides to head immediately into France to get
Chrome repaired. Taking the new battlevan, they cross into France,
suffering only minor effects from the border storms.
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9/30/94
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Trying to stay inconspicuous, the group manages to cross most of France
without being detected. They make contact with the resistance and are
directed to a small cyberdoc near Paris.