Planet Formation Page
My planet formation research has focused on the growth and dynamics of
solid bodies with sizes of order 1 km. I have also done work
looking at late stage (>1000 km) growth which is summarized on my Astrobiology page. To study 1 km "planetesimal"
growth, I use an N-body code (which calculates the gravitational
interaction among all particles) called PKDGRAV, written by Joachim Stadel, Thomas Quinn, and
Derek Richardson. This code is
designed to run in parallel, and I therefore use supercomputers like Lemeiux at the Pittsburgh Supercomputer Center and Columbia
at the NASA Advanced Supercomputing
Division. I am also collaborating with Jack
Lissauer.
Direct simulations of 1 km planetesimal growth is tricky because there are
over 3 trillion of them in the region that now spans the orbits of Mercury
to Mars. Derek and colleagues completed the largest simulation to date
with 1 million 100 km particles. That's a LOT less than 3 trillion, so we
examine
small pieces of the disk that contain about 100,000 particles. Ideally
these patches are representative of the whole disk, but variations may
well be present. However we are confident that our results are accurate
until the total number of particles has been halved. So far we have looked
only at patches located at 0.4 AU and 1.0 AU.
At 0.4 AU we ran trials with a few different initial conditions. Our
nominal simulation begins with 1 km particles that have a random velocity
equal to the escape velocity. Two others have random velocities equal to
1/2 and 2 times the escape speed. We call these simulations P1,
P0.5, and P2, respectively. The P stands for
"Perfect accretion", which means that when two particles touch they
instantly turn into a sphere that has a mass equal to the sum of the two
colliders. P1 begins with ~100,000 particles, but the others
begn with ~25,000.
In Fig. 1 we plot the mass distribution of particles for the three
simulations at the time that the number of bodies was halved. Fig. 2 shows
the evolution of the growth of the largest body. Note that the time to
halve the number of particles also correlates with the initial
mean velocity of the particles. In Fig. 3 we follow the evolution of the
escape speed of the largest body and the typical random velocity. The
random velocities increase, but not as fast as the largest escape speed.
Fig. 1 - The mass spectrum of particles at 0.4 AU when the total number of
particles had been halved. For lower velocity distribution, more massive
bodies appear. N(m) is the number of particles of a given
mass, and m1 is the mass of a 1 km planetesimal.
Fig. 2 - Growth rate of the largest particle in each simulation. For
smaller random velocities, growth proceeds more quickly (consistent with
Fig. 1). Note that the curves end when the total number of particles has
been halved. Therefore the growth timescale seems to correlate with
initial random velocities as well.
Fig 3. - Evolution of the largest particle's escape speed relative to the
typical random velocity (vRMS). In all cases the two curves are
diverging, suggesting that the largest particle's growth rate will
accelerate, since growth rate is proportional to
(vesc/vRMS)2.
Results at 1 AU are coming.
So what does all this mean? We are now capable of realistically modeling
the growth of 1 km bodies. This represents a resolution increase of
1,000,000 (the ratio of masses of 100 km to 1 km bodies). Therefore we can
go back to a much earlier epoch than any other simulation of planet
formation. Additionally we have demonstrated that the patch framework is
a viable method to simulate planet growth. In the future we can use it to
tackle related problems in planet formation,
focusing on small regions of the protoplanetary disk.
Last Update: 1 Aug 2007